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- #Dreamfall chapters book 4 release update#
- #Dreamfall chapters book 4 release upgrade#
- #Dreamfall chapters book 4 release full#
It’s simply a great game and it’s also incredibly refreshing to see PC gamers put aside their somewhat unhealthy obsessions with frame rates to one side and just appreciate a very good game. That said, despite its (now somewhat improved) performance issues, there’s very good reasons why I still kept playing it and why the game has excellent reviews on Steam. Marcuria - the worst offender - is now the only location which is still sub-par. The two main towns of the game always had the worst performance issues. Secondly, the game is pretty! I don’t want to sacrifice visual quality whatsoever because it would really detract from the game. Firstly because though I’m aware my rig isn’t the greatest in the world, I would expect something in the region of 60 FPS with this game, as I do in the smaller areas. I have little doubt that turning down the settings would improve this, but I really don’t feel like I should have to. The motion sickness is gone, but I still feel that the immersion is occasionally broken by stutters and blurs, albeit only in the one location. I have to say, it was so bad before (most of all in Marcuria) that I frequently had to close the game since I got spells of motion sickness - something which has never happened to me before or since with a video game. The interior areas on the other hand have improved significantly and I now get a solid 50-60 FPS.
#Dreamfall chapters book 4 release full#
While on full settings (which the exception of shadow distance) I was previously experiencing a paltry 15-20 FPS in Marcuria (the worst location by far in terms of frame rates) I am now getting 25-30 FPS, which is a significant improvement, but I certainly wanted more. I have an FX 6300 myself for reference, and though it's still a very strongly performing chip, it is notable for its inferior single-core performance compared to Intel cards. From what I understand, these performance issues were mostly due to the lack of multi-core CPU usage which has now been added.įor this reason, it seems relevant to point out that Intel or AMD users may still experience different performance, though it’s not a guarantee. Unfortunately though it hasn’t paid off anywhere near as much as I was expecting, but I would now consider performance to be acceptable.
#Dreamfall chapters book 4 release upgrade#
Reportedly, this had become such an issue that the developers spent a disproportionate amount of time and money on the engine upgrade transition. This was not something platform-specific, with Windows users reporting the exact same FPS issues. Yes, the locations look very good, but they really should be a walk in the park for a GTX 960 and there’s reports that the game would struggle even with far superior hardware.
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It’s quite telling when my rig could handle something like Metro Redux with ease, but was huffing and puffing when it came to this game. With each subsequent Book release, I was more and more impressed by the game’s story, but less than amused by its performance. I originally picked up Dreamfall Chapters around a year ago, undeterred by the episodic releases since the game looked so intriguing and like a fresh take on the adventure genre. There’s also a nice 60% off sale to accompany the release of the penultimate Book.
#Dreamfall chapters book 4 release update#
Norwegian developer Red Thread Games has released Book 4 of Dreamfall Chapters, and along with it a massive engine update from Unity 4 to Unity 5 which intends on fixing many of the performance woes suffered by the game.
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